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MIDDLE EARTH STRATEGY BATTLE GAME: QUEST OF THE RINGBEARER
MIDDLE EARTH STRATEGY BATTLE GAME: QUEST OF THE RINGBEARER
£27.00£30.00Vendor: Boss Minis
Product Type : Games Workshop
Hurry! Only0units left in stock!Free DeliveryOn orders Over £50Customer SupportGet in touch for fast professional assistanceGift VoucherAvailable to purchase now!The last days of the Third Age of Middle-earth may have been dominated by the many great battles fought during the climactic War of the Ring, yet the most seismic event of all was the destruction of the One Ring and the final defeat of the Dark Lord Sauron. Crucial to this lasting victory over the forces of darkness was the epic journey undertaken by the Nine Walkers – the Fellowship of the Ring – for the deeds of its members, both good and ill, were destined to rule the fate of all.
This expansion for the Middle-earth Strategy Battle Game brings the fateful quest of the Fellowship of the Ring to life. As well as background on where the Fellowship’s journey took them and vivid descriptions of the the many trials and tribulations they faced along the way, the book features a wealth of new rules, Scenarios and profiles. There are also rules for a linked, 28-scenario campaign that enables you to refight every key engagement involving the Fellowship and its members – from the smallest skirmish to the largest battle – with your collection of Citadel and Forge World miniatures.
Inside this 128-page hardback supplement, you will find:
Scenarios: 28 Narrative Scenarios, from the very start of Frodo's journey in Farmer Maggot's crop in the Shire, right through to the destruction of the One Ring in the fire of Mount Doom.
The Journey of the Ringbearer: Rules for linking the Narrative Scenarios together into a flowing campaign, with each battle having an impact on others. These include rules to represent the length of the journey, your Heroes being injured (or even dying!), and recovering their strength between encounters with the enemy.
Armies: Detailed army focuses, including the strengths, weaknesses and key models for five Armies: The Fellowship, Rangers of Ithilien, Wanderers in The Wild, The Black Riders and Cirith Ungol. Also includes two new profiles for the Rangers of Ithilien list, and two for the Wanders in the Wild list.
Legendary Legions: Rules for six new and updated Legendary Legions: The Breaking of the Fellowship, Rangers of Ithilien, Lurtz's Scouts, Depths of Moria, The Black Riders, and Cirith Ungol.
Fantasy Fellowship: Guidelines for creating your own Fantasy Fellowship by assembling Heroes from across Middle-earth in a similar way to the actual Fellowship of the Ring, but accounting for numerous 'what ifs' that could have reasonably happened throughout Middle-earth's and The One Ring's history. Includes rules for selecting a Ringbearer, their Companion, and the rest of The Fellowship. Also provides a slightly revised Fantasy Fellowship campaign, consisting of 23 linked Scenarios. (Please note that you will need the War in Rohan and Gondor at War supplements to be able to play all the way through the scenarios featured in the Fantasy Fellowship campaign.)
Weathertop Masterclass: An extended masterclass on how to best build and paint the Weathertop scenery piece, available on ForgeWorld.co.uk, which was a key location on Frodo's journey.
© 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.
© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20)DISCLAIMER:
Due to Games Workshop trade terms, we can only ship Games Workshop products to the following countries: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Gibraltar, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland, United KingdomRefunds
You may choose to cancel the order at any time up until 14 days after you have received the goods. If you chose to cancel after the goods have been dispatched, you will be responsible for all postage costs and are completely responsible for ensuring the items are returned to us in the same condition as they were received.If the returned goods are not returned in the same condition received, we withhold the right to deduct 50% from the refund cost or refuse the return outright.
To summarize you can nearly always return an unwanted Item within the 14 day period as long as it has not been opened, or used and is still in the original packaging/sealed as received. If you have opened and used it we will not be able to accept the return.
Damaged or Faulty Goods
If you Have received a faulty or damaged item you must inform us within 7 working days of receiving the item. We will then offer a suitable resolution at no cost to yourself. We do reserve the right to refuse complaints or levy appropriate charges for issues raised after this period.NOTE: Damaged cards inside blind packed products such as booster packs. In the event that a particular card is damaged inside a pack, we will only be able to replace the booster pack as being faulty (the product purchased) and not the individuals cards inside. In the rare case that this happens to you, you may benefit from contacting the manufacturer of the product for a replacement card, however they do not have any duty to fulfil this.
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In the unlikely event that your item arrives damaged or we have made a mistake on your order or your item has suffered a manufacturing fault, then please contact us at the_boss@bossminis.co.uk
Most manufacturing faults are quickly resolved through an email to the manufacturer. If you wish to return an item in these circumstances we will cover the postage costs for your return up to standard shipping.
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You may cancel a pre-order for a full refund until the order has shipped, which is usually one day before official release date (On day of release for TCGs). This applies up to the point the order is dispatched. This does not apply to any price with additional discounts codes or special offers.We also reserve the right to deduct outbound postage costs from your refund should the returned goods have originally met our free postage threshold.
Should you choose to return an item for any reason other than damage / manufacturing fault and have paid postage, we will not refund the postage costs having shipped the item to you upon fulfillment.
Return address.
Boss Miniatures & Gaming
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Weymouth
Dorset
DT4 7BQBoss Miniatures & Gaming Ltd provides quality products. All products we sell are guaranteed to be genuine and authentic. All products will be in an as New condition unless otherwise stated.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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