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There are 11 productsSort
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LUMINETH REALM-LORDS: VANARI AURALAN SENTINELS£36.50 £33.00Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel chann...
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LUMINETH REALM-LORDS SEVIRETH£34.50 £31.05Of all the seven sentient winds of Hysh, none have suffered so greatly at the hands of Chaos as Sevireth. Manifesting in physical form to defend the Ten Paradises, the spirit also known as the Red ...
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LUMINETH REALM-LORDS: VANARI AURALAN WARDENS£36.50 £33.00Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel chann...
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LUMINETH REALM-LORDS: ARCHMAGE TECLIS£105.00 £94.50Teclis is a paragon of magical talent, a deific presence who has only become more powerful since uniting his soul with the lunasphinx Celennar. Their mastery of light protects the Lumineth armies w...
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SOULBLIGHT GRAVELORDS: REVENANT LEGION£130.00 £115.00Afflicted by the terrible curse that gives them their name, the Soulblight Gravelords are powerful undead monstrosities eternally hungering for the blood that sustains them. Commanding legions of u...
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LUMINETH REALM-LORDS: HURAKAN WINDMAGE£23.50 £21.50Hurakan Windmages are the wisest of their order, aelimentiri of such prowess that the winds of their homeland regard them as kin. More at home flying through the skies than walking on land, these m...
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LUMINETH REALM-LORDS VANARI BLADELORDS£36.50 £33.00Soldiers and scholars both, the Vanari Bladelords are a walking contradiction of Lumineth philosophies. Although they hail from the Tyrionic nations and dedicate themselves to mastery of combat in ...
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LUMINETH REALM-LORDS: AVLENOR STONEHEART KING£68.00 £61.20Of all the mountain spirits that march alongside the Lumineth, Avalenor is the eldest and the wisest. Unlike his fellows, he came to the aid of the aelves of his own accord and has been wielding hi...
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LUMINETH REALM-LORDS: ALARITH STONEMAGE£26.50 £23.85First amongst Teclis’ disciples to learn the ways of the aelementiri, the Stonemages bring the might of the mountain to the battlefield. They can control rocks, boulders and even gravity itself to ...
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LUMINETH REALM-LORDS: ALARITH STONEGUARD£36.50 £32.85The Alarith temples accept the mountain as their master and, in doing so, inherit part of its strength and resilience. They fight as immovable objects, wielding magical hammers that can crush enemy...
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VANGUARD: LUMINETH REALM-LORDS£85.00 £80.00Masters of the mystical arts by nature, and the art of war by training and focus, the Lumineth Realm-lords seek to bring balance to the cosmos. Vanari troops are the mainstay of the armies of Hysh ...
Showing 1 -11 of 11 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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