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topThere are 229 productsSort
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SOULBLIGHT GRAVELORDS: PRINCE VHORDRAI LORD OF THE CRIMSON KEEP£118.00 £106.00Prince Vhordrai is the most feared vampire cavalier in existence – the legendary castellan, and prisoner, of the Crimson Keep. When released from his cursed fortress to wage war against the living,...
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SOULBLIGHT GRAVELORDS: SEKHAR FANG OF NULAHMIA£29.50 £26.50Sekhar is amongst the most lethally skilled of all Neferata's agents. A master hypnotist, she is capable of enthralling even the strongest-willed – just as she has done with the serpent Ouboroth, t...
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SOULBLIGHT GRAVELORDS: TERRORGIEST£40.00The Terrorgheist model is an enormous skeletal beast that will have a dominating presence in any collection. Crouching atop a rocky base, its ragged wings stretch out between exposed bones, possess...
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SOULBLIGHT GRAVELORDS: VAMPIRE LORD£21.50 £19.50Elder vampires often continue to grow in power as the years tick by, their arcane and martial might growing steadily even as the paragons of mortal races wither and die. Many take up the mantle of ...
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SOULBLIGHT GRAVELORDS: VAMPIRE LORD ON NIGHTMARE STEED£35.50 £32.50Vampire Lords on Nightmare Steeds carve gory paths through the enemy with each thundering charge. The beast’s ironshod hooves cave in chests and grind foes into the mud, while the undead cavalier a...
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SPEARHEAD: CITIES OF SIGMAR: FUSIL-PLATOON£91.00 £82.00Steel and blackpowder are the lifeblood of the Cities of Sigmar, but so is relentless vigilance. The Fusil-Platoons represent all three. Deployed as mobile gunnery brigades, their job is to seek ou...
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//bossminis.co.uk/cdn/shop/files/60010299051_ENGCityofAshSpearheadGame1_771x1000.jpg?v=1776077379SALESPEARHEAD: CITY OF ASH£134.00 £120.00Among the ruins of Embergard, the City of Ash, the clash of steel rings loud. Under the leadership of the daring Jorvan Kreel, hard-bitten Freeguild soldiers fight to secure supplies of magical emb... -
SPEARHEAD: DAUGHTERS OF KHAINE: KHAINITE SHADOW COVEN£91.00 £82.00A Khainite Shadow Coven is assembled when Morathi-Khaine needs to dispose of an enemy host swiftly. They wheel a potent Cauldron of Blood into battle, surrounded by fearsome Sisters of Slaughter, a...
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SPEARHEAD: DISCIPLES OF TZEENTCH: TZAANGOR WARFLOCK£91.00 £82.00Tzaangor Warflocks surge forth from the twisted wilds of the realms, intent upon drowning the sterile cities of Order in madness, mutation, and flame. These are no primitive beastmen – they wield u...
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SPEARHEAD: FLESH-EATER COURTS: CHARNEL WATCH£91.00 £82.00The Charnel Watch serve as border guardians for the sovereign domains of the Flesh-eater Courts. An Abhorrant Gorewarden commands the detachment as winged Crypt Flayers patrol the skies. Crypt Horr...
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SPEARHEAD: GLOOMSPITE GITZ: SNARLPACK HUNTAZ£91.00 £82.00When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarl...
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SPEARHEAD: HEDONITES OF SLAANESH£91.00 £82.00The Hedonites of Slaanesh revel in suffering, and worship their absent deity by engaging in the most vile acts imaginable. Empowered by depravity and addicted to extremes of sensation, the servants...
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SPEARHEAD: HELSMITHS OF HASHUT: HELFORGE HOST£91.00 £82.00Helforge Hosts embody the martial philosophy of the servants of Hashut – war and conquests are matters of calculation. The masters of the ziggurats know to ensure their stockpiles remain full and t...
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SPEARHEAD: LUMINETH REALM-LORDS : HURAKAN VANGUARD£91.00 £82.00Buoyed aloft by the vigour of the wind, the Hurakan Vanguard protect the borders of Lumineth territory with the swiftness of a speeding zephyr. Through their bond with the air, these devoted warrio...
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SPEARHEAD: MAGGOTKIN OF NURGLE£89.00 £82.00f there is one constant to existence, it is decay. All things must bow to entropy in due time. None of the Ruinous Powers understand this better than Nurgle. The Plague God bears a thousand identit...
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SPEARHEAD: MAGGOTKIN OF NURGLE: BUBONIC CELL£91.00 £82.00A Bubonic Cell, led by a Rotbringer Sorcerer, will travel far and wide to bring contagion and decay to lands untouched by disease. Particularly lively and mischievous daemons are included in this f...
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SPEARHEAD: NIGHTHAUNT: CURSED SHACKLEHORDE£91.00 £82.00When the Nighthaunt mass for war, they coalesce around places of death. Upon sensing the living, they descend in a fast-moving horde. Shacklehordes are summoned around a Spirit Torment, impelled to...
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SPEARHEAD: OGOR MAWTRIBES: SCRAPGLUTT£91.00 £82.00Scrapglutts trawl the deserted battlefields and rusty junkyards of the lands, driven by an ogor hunter’s obsession with fashioning mantraps. Any piece of useful wreckage is gathered by eager gnobla...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 6 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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