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topThere are 31 productsSort
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ORRUK WARCLANS: TUSKBOSS ON MAW-GRUNTA£52.00 £47.00To be a Tuskboss, an orruk must claim mastery over a particularly ferocious Maw-grunta – an utterly monstrous hog, with enough brute strength and dim-witted determination to batter through anything...
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SONS OF BEHEMAT: KING BRODD£135.00 £130.00Once ruler of the gargant clans of the Scabrous Sprawl, the infamous King Brodd now leads the stomps in a crusade against the forces of Sigmar. A legendary priest-king blessed with mystic wisdom, B...
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ORRUK WARCLANS: BEAST-SKEWER KILLBOW£25.00 £22.50The Beast-skewer Killbow is a cruel ballista with one purpose – slaying the largest of beasts with brutal efficiency. Manned by Kruleboyz hand-picked for their proficiency with ranged weapons, the...
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AGE OF SIGMAR: STARTER SET£69.50 £62.00The Age of Sigmar is an era of unending war. For centuries, the mighty Stormcast Eternals have battled against the forces of evil. Yet now they face their darkest time as the foul mutant ratmen of ...
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AGE OF SIGMAR: STARTER SET: HARBINGER£65.00 £58.50The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of d...
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GLOOMSPITE GITZ: SNARLBOSS AND WOLFGIT RETINUE£27.00 £24.50Snarlbosses lead the Gitmobs from the backs of ravenous Snarlfangs. Those lucky grots of a Snarlboss’s retinue are often hand-picked from the least cowardly of the pack. These canny and adaptable f...
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GLOOSMPITE GITZ: SNARLPACK CAVALRY£38.00 £34.00Snarlpack Cavalry make use of giant Snarlfangs – particularly large and impressive specimens of their kind. They're so big that a pair of grots can ride each one into battle. Riders guard their mou...
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GLOOMSPITE GITZ: DOOM DIVER CATAPULT£67.50 £60.00Doom Diver Catapults could only be created by the Gloomspite Gitz – no one else would strap bombs and spiked helmets to their heads and launch themselves into battle via catapult, let alone expect ...
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GLOOMSPITE GITZ: SNARLBOSS ON WAR-WHEELA£62.00 £56.00A Snarlboss in the back of a War-Wheela is able to concentrate on bashing the heads of the enemy rather than steering. Though all Gitmob chariots are capable of inflicting horrendous damage on the ...
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GLOOMSPITE GITZ: SUNSTEALA WHEELAS£58.00 £52.00Sunsteala Wheelas are favoured by the Gitmobs – built with lightweight wicker frames, allowing them to close down on the foe quickly and hit hard before deftly weaving out of combat. Their drivers ...
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ORRUK WARCLANS: HOBGROT SLITTAZ£38.00 £34.50Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they a...
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SPEARHEAD: OGOR MAWTRIBES: SCRAPGLUTT£91.00 £82.00Scrapglutts trawl the deserted battlefields and rusty junkyards of the lands, driven by an ogor hunter’s obsession with fashioning mantraps. Any piece of useful wreckage is gathered by eager gnobla...
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SPEARHEAD: GLOOMSPITE GITZ: SNARLPACK HUNTAZ£91.00 £82.00When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarl...
Showing 19 -31 of 31 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 6 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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