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CODEX: WORLD EATERS£38.00 £34.00The World Eaters are ferocious transhuman warriors driven by a burning need to unleash violent savagery. Once a Legion loyal to the Emperor, they long ago followed their Daemon Primarch, Angron, in...
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COMBAT PATROL: CHAOS SPACE MARINES£105.00 £95.00Warbands of the Chaos Space Marines are more often than not motley assortments of Heretic Astartes, grisly mutants, their cultist thralls. The pitiless masters callously spend the lives of the mort...
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COMBAT PATROL: CHAOS SPACE MARINES: NIGHT LORDS£105.00 £95.00The Night Lords Legion fights in small warbands across the galaxy, using terror tactics to frighten their prey into submission before blades are even drawn. They are cruel and merciless, dispatchin...
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COMBAT PATROL: CHAOS SPACE MARINES: RED CORSAIRS£105.00 £95.00The Red Corsairs strike out in small bands of cruel warriors, raiding and pillaging where and when they want. They survive off scavenged assets from their conquered foes, constantly seeking to grow...
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COMBAT PATROL: CHAOS SPACE MARINES: THOUSAND SONS£105.00 £95.00The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyri...
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COMBAT PATROL: CHAOS SPACE MARINES: WORLD EATERS£105.00 £95.00The Daemon Prince Vorrakh has spilled oceans of blood, but it's never enough. He leads a pack of crazed killers in a never-ending quest to collect skulls for Khorne. His Master of Executions helps ...
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DATACARDS: THOUSAND SONS£20.50 £14.00The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. These sanity-blasting hosts fight to further the labyrinthine plans of their deity, the Chaos...
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DATACARDS: WORLD EATERS£20.50 £14.00The armies of the World Eaters are unsubtle hordes of frenzied warriors, slavering daemons, and enraged cultists barely organised into a fighting force. They rush forward with little thought for ta...
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DEATH GUARD: CHAOS SPACE MARINES: PLAGUE MARINES£38.00 £34.00Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. Sworn to Nurgle...
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DEATH GUARD: CHAOS SPACE MARINES: MYPHITIC BLIGHT-HAULER£18.50Powering into battle on a trio of articulated track units, the Myphitic Blight-hauler is a light Daemon Engine that provides the Death Guard with heavy firepower wherever it is needed. Resembling a...
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KILL TEAM: CHAOS SPACE MARINES: FELLGOR RAVAGERS£42.50 £38.50Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind,...
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KILL TEAM: CHAOS SPACE MARINES: NIGHT LORDS: NEMESIS CLAW£47.00 £43.50A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing the...
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KILL TEAM: WORLD EATERS: GOREMONGERS£42.50 £38.50The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chain...
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THOUSAND SONS: MAGNUS THE RED£105.50 £95.00The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon hi...
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WORLD EATERS: KHARN THE BETRAYER£27.00 £24.50Kill! Maim! Burn! This is Khârn the Betrayer’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Khârn embodies the eightfold path of Khorne; friend and fo...
Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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