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Standard sets
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Card Sleeves
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Basing Materials
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- Assassins Creed
- Modern Horizons 3
- Fallout
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- Unfinity
- Commander Legends: Battle for Baldur's Gate
- Modern Horizons
- Double Masters
- Commander Legends
- Mystery Booster
- Jumpstart
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- Ravnica Allegiance
- War of the Spark
- Throne of Eldraine
- Theros Beyond Death
- Core Set 2021
- Ikoria - Lair of Behemoths
- Zendikar Rising
- Kaldheim
- Strixhaven
- Adventures in the Forgotten Realms
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Crimson Vow
- Innistrad: Midnight Hunt
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- Warhammer 40k Terrain
- Space Marines
- Grey Knights
- Sisters of Battle
- Adeptus Custodes
- Astra Militarum
- Adeptus Mechanicus
- Agents of the Imperium
- Imperial Knights
- Necrons
- Craftworlds
- Drukhari
- Tau Empire
- Genestealer Cults
- Tyranids
- Orks
- Chaos Space Marines
- Death Guard Marines
- Thousand Sons
- Chaos Knights
- Chaos Daemons
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There are 619 productsSort
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TYRANIDS: NORN EMISSARY£74.00 £67.00Each Norn Emissary is a purpose-bred beast, spawned by its Norn Queen to accomplish a specific and singular objective – be it hunting a strategically gifted commander, abducting a knowledgeable p...
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WARHAMMER 40000: INTRODUCTORY SET (ENGLISH)£42.50 £40.00In the grim darkness of the far future, there is only war.Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity bat...
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ASTRA MILITARUM: CADIAN SHOCK TROOPS£31.50 £28.50Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
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SPACE MARINES PRIMARIS INCEPTORS£37.00 £33.50This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines moun...
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SPACE MARINES PRIMARIS ERADICATORS£37.00 £33.00Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unha...
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SPACE MARINES HEAVY INTERCESSORS£42.50 £38.50Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire tha...
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SPACE MARINE TACTICAL SQUAD£37.00 £35.00Space MarinesIn order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder ...
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CHAOS SPACE MARINES: TERMINATORS£40.00 £36.00Chaos Terminators are heavily-armoured veterans, clad in – or fused to – ancient suits of corrupted war-plate. Each of these murderous elites is akin to a walking tank, wading through futile volley...
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T'AU EMPIRE: FIRE WARRIORS£37.00 £35.00Fire Warriors are the core infantry of the Tau Empire and the backbone of their rapid expansion into Imperial held space. Highly trained foot soldiers that will fight to the last man for the greate...
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ORKS: LOOTAS£26.00 £23.50Ork Lootas use whatever they can 'loot' from the battlefield to build the biggest, baddest, loudest guns their crude Orky minds can imagine. Deffguns are called Deffguns because they bring 'death' ...
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SPACE MARINES PRIMARIS ELIMINATORS£37.00 £33.50Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away...
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ORKS: TRUKK£35.00 £31.50Ork Trukks are ramshackle, rusting, hardly able to be driven vehicles.. But by some, inhuman, unfathomable reason the Meks manage to make them run! (actually going in the right direction, and NOT b...
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KILL TEAM: ORKS - KOMMANDOS£44.00 £40.00No right-thinking Ork trusts Kommandos. They sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people’s backs, ...
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ASTRA MILITARUM LEMAN RUSS BATTLE TANK£42.50 £38.00The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous...
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SPACE MARINES PRIMARIS INVADER ATV£31.50 £28.50The Invader is a highly flexible all-terrain vehicle, perfectly adapted to an aggressive reconnaissance role. Outfitted with either a multi-melta or an onslaught gatling cannon, it can rapidly deli...
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SPACE MARINES FIRESTRIKE SERVO-TURRET£24.00 £22.00Primarily a defensive weapon, the Firestrike Servo-turret lays down withering volleys of fire to secure flanks or the Space Marines’ base ofoperations. Mounted on gravitic ventral plates, they can ...
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ADEPTA SORORITAS: CELESTINE THE LIVING SAINT£40.00 £36.00Wings spread wide, halo blazing and Ardent Blade in hand, Saint Celestine is a living embodiment of the God-Emperor’s might. She shines like a star amid the smoke and fumes of the battlefield, radi...
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TYRANIDS: PARASITE OF MORTREX£26.00 £23.00Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves fr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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