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- Assassins Creed
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- Warhammer 40k Terrain
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- Tyranids
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- Chaos Space Marines
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- Thousand Sons
- Chaos Knights
- Chaos Daemons
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There are 619 productsSort
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WARHAMMER: THE OLD WORLD - WARRIORS OF CHAOS - CHAMPION OF CHAOS£18.75 £17.00Champions of Chaos are powerful warriors who have walked a long road of bloodshed and accursed ambition, combining the strength of a Troll with the speed of a striking snake. Each Champion’s abilit...
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WARHAMMER: THE OLD WORLD - WARRIORS OF CHAOS - LORD ON MANTICORE£47.50 £43.00Manticores are huge, leonine beasts that soar through the skies of the Old World on leathery wings. They are amongst the most powerful of all the predators that inhabit the bleak mountain ranges of...
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WARHAMMER: THE OLD WORLD - TOMB KINGS OF KHEMRI - TOMB KING ON NECROLITH BONE DRAGON£60.00 £54.00Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Nec...
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WARHAMMER: THE OLD WORLD - TOMB KINGS OF KHEMRI - SKELETON CHARIOTS£47.50 £42.50Skeleton Chariots are the pride of the Tomb Kings, gilded and lethal machines crewed even in death by Nehekhara's finest warriors. Often fielded en masse, their rattling advance is heralded by clou...
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WARHAMMER: THE OLD WORLD - TOMB KINGS OF KHEMRI - SKELETON WARRIORS£47.50 £42.50Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called fort...
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WARHAMMER: THE OLD WORLD - DWARFEN MOUNTAIN HOLDS - SLAYER OF LEGEND£18.50 £17.00Dwarfs who have suffered what they perceive to be a serious loss of honour might take the solemn and binding vows of the Slayer Cult, forsaking their home and kin in self-imposed exile. Taking only...
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WARHAMMER: THE OLD WORLD - DWARFEN MOUNTAIN HOLDS - GYROCOPTERS & GYROBOMBERS£47.50 £43.00Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. Having proven their effectiveness across many battlefields of the Old World, even smaller ...
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WARHAMMER: THE OLD WORLD - DWARFEN MOUNTAIN HOLDS - DWARF WARRIORS£52.50 £47.50Dwarf Warriors are formidable fighters – strong and extremely resilient, broad of shoulder, with powerful arms and a low centre of gravity. When they charge into battle, the momentum generated by t...
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WARHAMMER: THE OLD WORLD - DWARFEN MOUNTAIN HOLDS - DWARF HAMMERERS£52.50 £47.50The most skilled warriors in a Dwarf hold are its Hammerers – individuals who have proven themselves in many battles, showing great strength, martial prowess, and also steadfast loyalty. Meanwhile,...
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WARHAMMER: THE OLD WORLD - DWARFEN MOUNTAIN HOLDS - DWARF IRONBREAKERS£52.50 £47.50Ironbreakers guard the deepest Dwarfen tunnels from those who would otherwise invade their holds and domains. They wear fine suits of gromril plate engraved with runes of protection against the dan...
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WARHAMMER: THE OLD WORLD - ORC & GOBLIN TRIBES - GOBLIN MOB£47.50 £43.50While individual Goblins may be cowardly creatures, these diminutive raiders draw courage from numbers. When gathered in large mobs, they are emboldened to a frightening degree, each Goblin believi...
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WARHAMMER: THE OLD WORLD - ORC & GOBLIN TRIBES - ORC BOAR CHARIOTS£47.50 £43.50By lashing together roughly-hewn planks and bolting round(ish) wheels to a sturdy axle, Orcs can build formidable chariots drawn by pairs of boars. Keen to make the most of their status in the eyes...
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WARHAMMER: THE OLD WORLD - KINGDOM OF BRETONNIA - PEASANT BOWMEN£47.50 £43.50Peasant Bowmen are called up from the lowborn serfs of Bretonnia's dukedoms, expected to take up their own longbows and engage enemies unworthy of the attention of a knight's attention from afar. M...
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WARHAMMER: THE OLD WORLD - BATTALION: ORC & GOBLIN TRIBES£100.00 £90.00Orc & Goblin Tribes gather in massive numbers before they rush to war in noisy blocks on the battlefield, all clattering shields and rusted metal, their voices raised in a great Waaagh!. When o...
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WARHAMMER: THE OLD WORLD - ORC & GOBLIN TRIBES: ORC BOYZ MOB£47.50 £42.50Orc Boyz form into rag-tag regiments that enthusiastically surge towards the enemy. These mobs fight with crude hand weapons and hefty shields, stabbing and battering their way through their foes.T...
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MORVENN VAHL: SPEAR OF FAITH HARDBACK£22.00A Warhammer 40,000 Adepta Sororitas NovelMorvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no ...
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Kroot War Shaper - T'AU EMPIRE£22.50 £20.00Kroot War Shapers are experienced battle leaders, responsible for both the composition and disposition of Kroot hunting packs in the field. They are also exemplary warriors in their own right, stri...
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BLACK LIBRARY: CHILDREN OF TECLIS (Paper Back)£9.99A Lumineth Realm-lords NovelLoreseeker Elarin delves into the tomb-prison of Nagash, in order to prevent his resurrection. What she finds there is very different from what she expects.READ IT BECAU...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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