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topThere are 1160 productsSort
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THE HORUS HERESY: LEGIONES ASTARTES: MKII TACTICAL SQUAD£54.50 £49.00Tactical squads are the mainstay of the Space Marine Legions and the force by which the Great Crusade reconquered much of the galaxy. As a highly flexible unit, they are efficient in attack or defe...
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GRAND CATHAY: SKY LANTERN£98.00 £89.00Sky Lanterns are wonders of Cathayan ingenuity used by the Celestial Dragon’s armies to observe enemies from on high and direct troops in battle. Beneath the lantern hangs an armoured gondola, from...
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THE HORUS HERESY: RAPIER QUAD HEAVY BOLTERS£44.50 £41.00Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even t...
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SPEARHEAD: SERAPHON: SUNBLOODED PROWLERS£91.00 £82.00Bands of Sunblood Prowlers are characterised by stealth and brutality. These expert hunters are relentless seekers of prey, Seraphon charged with the eradication of specific threats to their slann ...
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SOULBLIGHT GRAVELORDS: PRINCE VHORDRAI LORD OF THE CRIMSON KEEP£118.00 £106.00Prince Vhordrai is the most feared vampire cavalier in existence – the legendary castellan, and prisoner, of the Crimson Keep. When released from his cursed fortress to wage war against the living,...
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HIGH ELF REALMS: LOTHERN SKYCUTTER CHARIOT£47.50Lothern Skycutters are sleek, airborne chariots that rest upon a cushion of magic and are drawn into battle by the Swiftfeather Rocs that nest along the Glittering Coast. They serve as the eyes and...
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CHAOS SPACE MARINES: DEATH GUARD: FOUL BLIGHTSPAWN£20.50 £18.50The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine t...
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KILL TEAM: ASTRA MILUTARUM: RATLINGS£42.50 £38.50Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of int...
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THE LORD OF THE RINGS: MIDDLE-EARTH STRATERGY BATTLE GAME - THE WAR OF THE ROHIRRIM - BATTLE OF EDORAS£140.00 £126.00The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exil...
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HIGH ELF REALMS: ELLYRIAN REAVERS£52.50Ellyrian Reavers are the descendants of generations of expert cavalry from Ellyrion – a land renowned for the quality of the horses it breeds and skilled riders it produces. They are lightly armed ...
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AELDARI: WARP SPIDERS£40.00 £36.00Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the boldes...
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EMPIRE OF MAN: GREATSWORDS£54.50 £50.00Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers.This mu...
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BLACK LIBRARY: LEONTUS: LORD SOLAR (HARDBACK)£15.00A Warhammer 40,000 NovelA saviour pod screams a flaming path through the skies of Fortuna Minor, almost lost amidst the debris that rains down over the arid plains below. The Imperial fleet in orbi...
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NECROMUNDA: EAGUES OF VOTANN: IRONHEAD SQUAT SVENOTAR SCOUT TRIKES£32.50The Svenotar scout trike is a fast reconnaissance vehicle. With its high speed and manoeuvrability, it can roam out ahead of the mining clan’s laagers and eliminate any lightly armoured enemies enc...
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EMPIRE OF MAN: DEMIGRYPH KNIGHTS£40.00 £36.00Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighti...
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KILL TEAM: CHAOS SPACE MARINES: FELLGOR RAVAGERS£42.50 £38.50Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind,...
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WARHAMMER UNDERWORLDS: SERAPHON: THE JAWS OF ITZL£29.00 £26.00The Jaws of Itzl were once part of a grander warhost sent against the Skaven. Yet a terrible cave-in saw most of the Seraphon buried, including their Starmaster. Only the blessed Kro-Jax, a living ...
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WARHAMMER UNDERWORLDS: MAGGOTKIN OF NURGLE: GRANDFARTHER'S GARDENERS£29.00 £26.00Grandfather's Gardeners see the sweltering innards of Embergard to be ripe for transformation into a seething cauldron of plagues – especially with the emberstone drawing in so many potential hosts...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 6 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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