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CHAOS KNIGHTS: KNIGHT RUINATOR£120.00 £108.00Knights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroy...
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CODEX: CHAOS KNIGHTS£38.00 £34.00As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical...
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DATACARDS: CHAOS KNIGHTS£16.00 £14.50Each Chaos Knight is an army unto itself, carrying the sort of weaponry that can tear entire enemy units apart and shred even the sturdiest of battle tanks. No matter which form they take, they bea...
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WARHAMMER 40K: DICE: CHAOS KNIGHTS£19.00 £17.00Chaos Knights are weapons of terror, and the sight of one stalking through the rubble is enough to send most opponents fleeing before the battle has even begun.This is a set of 16 six-sided dice wi...
Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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