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Standard sets
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Non Standard Sets
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Warhammer 40k
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The Old World
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One Piece Card Game
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Yu-Gi Oh
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Card Sleeves
Deck Boxes
Card Binders
Basing Materials
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- Assassins Creed
- Modern Horizons 3
- Fallout
- Commander Masters
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- Unfinity
- Commander Legends: Battle for Baldur's Gate
- Modern Horizons
- Double Masters
- Commander Legends
- Mystery Booster
- Jumpstart
- Guilds of Ravnica
- Ravnica Allegiance
- War of the Spark
- Throne of Eldraine
- Theros Beyond Death
- Core Set 2021
- Ikoria - Lair of Behemoths
- Zendikar Rising
- Kaldheim
- Strixhaven
- Adventures in the Forgotten Realms
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Crimson Vow
- Innistrad: Midnight Hunt
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- Warhammer 40k Terrain
- Space Marines
- Grey Knights
- Sisters of Battle
- Adeptus Custodes
- Astra Militarum
- Adeptus Mechanicus
- Agents of the Imperium
- Imperial Knights
- Necrons
- Craftworlds
- Drukhari
- Tau Empire
- Genestealer Cults
- Tyranids
- Orks
- Chaos Space Marines
- Death Guard Marines
- Thousand Sons
- Chaos Knights
- Chaos Daemons
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There are 7 productsSort
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IMPERIAL KNIGHTS: KNIGHT ARMIGERS£57.50 £52.00Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and out...
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IMPERIAL KNIGHTS: KNIGHT DOMINUS£115.00 £105.00The Knight Valiant can devastate enemies at close range, should your foe be able to get that close in the first place. This kit is amongst the biggest plastic kits created by Games Workshop and is ...
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BATTLEFORCE - IMPERIAL KNIGHTS: VALOURSTRIKE LANCE£0.00 £150.00Imperial Knights are colossal suits of armour bristling with heavy weapons, employed by noble houses of the lmperium. They can lay waste to entire enemy armies, particularly when they come together...
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IMPERIAL KNIGHTS ARMIGER HELVERINS£45.00 £40.50The Armiger Helverin is a fast-moving weapons platform designed to lay down blistering hails of heavy fire while running rings around the enemy’s forces. In place of the close-ranged armaments of t...
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IMPERIAL KNIGHTS: KNIGHT QUESTORIS£110.00 £100.00The highly versatile Knights Paladin provide strategic backbone to many lances. While not specialised, they are favoured by most houses for their combination of the rapid-fire battle cannon – an ar...
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WARHAMMER 40K: DATA SHEET CARDS - IMPERIAL KNIGHTS£15.00 £10.00Designed to make it easier to keep track of movement, weapon skill and ballistic skill in games of Warhammer 40,000 without needing to refer to the Codex!
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//bossminis.co.uk/cdn/shop/products/99120108019_ImperialKnightsArmiger06_771x1000.jpg?v=1573412129SALEIMPERIAL KNIGHTS: ARMIGER WARGLAIVES£45.00 £40.50Nimble and responsive, Armiger Warglaives lope towards the enemy with purposeful strides. On one arm they wield fearsome reaper chain-cleavers, their adamantium teeth whirring and actuator motors r...
Showing 1 -7 of 7 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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