-
Standard sets
- Edge of Eternities
- Final Fantasy
- Tarkir: Dragonstorm
- Duskmourn: House of Horrors
- Bloomburrow
- Outlaws of Thunder Junction
- Murders at Karlov Manor
- Lost Caverns of Ixalan
- Wilds of Eldrains
- March of the Machine: Aftermath
- March of the Machine
- Phyrexia: All Will Be One
- The Brothers War
- Dominaria United
Non Standard Sets
- Innistrad Remastered
- Assassins Creed
- Modern Horizons 3
- Fallout
- Commander Masters
- Lord of the Rings: Tales of Middle-earth
- Unfinity
- Commander Legends: Battle for Baldur's Gate
- Modern Horizons
- Double Masters
- Commander Legends
- Mystery Booster
- Jumpstart
- Guilds of Ravnica
- Ravnica Allegiance
- War of the Spark
- Throne of Eldraine
- Theros Beyond Death
- Ikoria - Lair of Behemoths
- Zendikar Rising
- Kaldheim
- Strixhaven
- Adventures in the Forgotten Realms
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Crimson Vow
- Innistrad: Midnight Hunt
-
Scarlet & Violet
- Journey Together
- Surging Sparks
- Stellar Crown
- Twilight Masquerade
- Temporal Forces
- Paradox Rift
- Obsidian Flames
- Paldea Evolved
- Base Set
Sword & Shield
- Silver Tempest
- Lost Origin
- Astral Radiance
- Brilliant Stars
- Fusion Strike
- Evolving Skies
- Chilling Reign
- Battle Styles
- Vivid Voltage
- Darkness Ablaze
Holiday Sets
- Prismatic Evolutions
- Shrouded Fable
- Paldean Fates
- Pokemon 151
- Crown Zenith
- Pokemon Go
- Celebrations
- Shining Fates
- Hidden Fates
Pokemon TCG Accessories
-
Pokemon Toys
Pokemon Apparel & Homeware
Pokemon Plushies
-
One Piece Card Game
- One Piece Card Game - OP-08 Two Legends
- One Piece Card Game - OP-07 500 Years In The Future
- One Piece Card Game - OP-06 Wings of the Captain
- One Piece Card Game - OP-05 - Awakening of the New Age
Disney Lorcana
-
Card Sleeves
Deck Boxes
Card Binders
Basing Materials
-
Warhammer 40k
- Warhammer 40k Terrain
- Space Marines
- Grey Knights
- Sisters of Battle
- Adeptus Custodes
- Astra Militarum
- Adeptus Mechanicus
- Agents of the Imperium
- Imperial Knights
- Necrons
- Craftworlds
- Drukhari
- Tau Empire
- Genestealer Cults
- Tyranids
- Orks
- Chaos Space Marines
- Death Guard Marines
- Thousand Sons
- Chaos Knights
- Chaos Daemons
Warhammer: AOS
- Armies of Order
- Armies of Chaos
- Armies of Death
- Armies of Destruction
- Warhammer: AOS Terrain
- Warhammer : Underworlds
- Warhammer : Warcry
- WHQ: Cursed City
The Old World
-
-
-
- Innistrad Remastered
- Assassins Creed
- Modern Horizons 3
- Fallout
- Commander Masters
- Lord of the Rings: Tales of Middle-earth
- Unfinity
- Commander Legends: Battle for Baldur's Gate
- Modern Horizons
- Double Masters
- Commander Legends
- Mystery Booster
- Jumpstart
- Guilds of Ravnica
- Ravnica Allegiance
- War of the Spark
- Throne of Eldraine
- Theros Beyond Death
- Ikoria - Lair of Behemoths
- Zendikar Rising
- Kaldheim
- Strixhaven
- Adventures in the Forgotten Realms
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Crimson Vow
- Innistrad: Midnight Hunt
-
-
-
-
-
-
-
-
-
-
-
-
- Warhammer 40k Terrain
- Space Marines
- Grey Knights
- Sisters of Battle
- Adeptus Custodes
- Astra Militarum
- Adeptus Mechanicus
- Agents of the Imperium
- Imperial Knights
- Necrons
- Craftworlds
- Drukhari
- Tau Empire
- Genestealer Cults
- Tyranids
- Orks
- Chaos Space Marines
- Death Guard Marines
- Thousand Sons
- Chaos Knights
- Chaos Daemons
-
-
-
-
topCOMBAT PATROL: IRON HANDS
COMBAT PATROL: IRON HANDS
£95.00£105.00Vendor: Games Workshop
Product Type : Games Workshop
Hurry! Only4units left in stock!Fast DeliveryFrom £2.95Customer SupportGet in touch for fast professional assistanceGift VoucherAvailable to purchase now!The Iron Hands Chapter of Space Marines hold a close relationship with the Adeptus Mechanicus, making heavy use of augmetics and advanced weaponry. They are known to be cold and calculating, mercilessly gunning down their foes in overlapping volleys of fire.
If you want to use cold logic to execute the enemies of the Imperium, this box is the perfect way to start a new Iron Hands collection – or expand an existing army – and save money compared to buying the kits individually. At the forefront is a Techmarine, blessed with augmentations from the Adeptus Mechanicus. Two units of 5 Heavy Intercessors stand ready to lay down hails of heavy bolt rifle fire and take key objectives. In support you'll find a pair of Firestrike Servo-turrets, packing heavy weapons to take care of tough enemy units. These 13 plastic miniatures represent a complete Iron Hands force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website.
This boxed set builds 13 multipart plastic Iron Hands miniatures:
– 1x Techmarine
– 2x Firestrike Servo-turrets
– 10x Heavy Intercessors
The miniatures in this box are easy to customise. The Techmarine has the choice of two heads – helmeted and bare – and either an open hand or a grav-pistol.
The Firestrike Servo-turrets are each armed with your choice of tank-busting twin Firestrike las-talon, or infantry shredding twin Firestrike autocannon.
The Heavy Intercessors are equipped with heavy bolt rifles, and up to two can be upgraded to carry heavy bolters. There are parts to build up to two optional sergeants, narrative options including reloading a gun, and cosmetic parts, purity seals, pistol holsters, and pouches.
This kit is supplied with a brand new Iron Hands Transfer Sheet, containing 468 high-quality waterslide transfers. These include Chapter icons for the Iron Hands, battlefield role icons, and numbers. They also include iconography for the Atropos War Clan of the Sons of Medusa, Clan Avernii, Clan Garrsak, Clan Raukaan, and Clan Kaargul.
This kit comprises 320 plastic components, 2x Citadel 80mm Round Bases with Holes, 11x Citadel 40mm Round Bases, and 1x Iron Hands Transfer Sheets containing 468 high-quality waterslide transfers. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.Refunds
You may choose to cancel the order at any time up until 14 days after you have received the goods. If you chose to cancel after the goods have been dispatched, you will be responsible for all postage costs and are completely responsible for ensuring the items are returned to us in the same condition as they were received.If the returned goods are not returned in the same condition received, we withhold the right to deduct 50% from the refund cost or refuse the return outright.
To summarize you can nearly always return an unwanted Item within the 14 day period as long as it has not been opened, or used and is still in the original packaging/sealed as received. If you have opened and used it we will not be able to accept the return.
Damaged or Faulty Goods
If you Have received a faulty or damaged item you must inform us within 7 working days of receiving the item. We will then offer a suitable resolution at no cost to yourself. We do reserve the right to refuse complaints or levy appropriate charges for issues raised after this period.NOTE: Damaged cards inside blind packed products such as booster packs. In the event that a particular card is damaged inside a pack, we will only be able to replace the booster pack as being faulty (the product purchased) and not the individuals cards inside. In the rare case that this happens to you, you may benefit from contacting the manufacturer of the product for a replacement card, however they do not have any duty to fulfil this.
Other Returns
In the unlikely event that your item arrives damaged or we have made a mistake on your order or your item has suffered a manufacturing fault, then please contact us at the_boss@bossminis.co.uk
Most manufacturing faults are quickly resolved through an email to the manufacturer. If you wish to return an item in these circumstances we will cover the postage costs for your return up to standard shipping.
Pre-order Cancellations
You may cancel a pre-order for a full refund until the order has shipped, which is usually one day before official release date (On day of release for TCGs). This applies up to the point the order is dispatched. This does not apply to any price with additional discounts codes or special offers.We also reserve the right to deduct outbound postage costs from your refund should the returned goods have originally met our free postage threshold.
Should you choose to return an item for any reason other than damage / manufacturing fault and have paid postage, we will not refund the postage costs having shipped the item to you upon fulfillment.
Return address.
Boss Miniatures & Gaming
27-28 King Street
Weymouth
Dorset
DT4 7BQBoss Miniatures & Gaming Ltd provides quality products. All products we sell are guaranteed to be genuine and authentic. All products will be in an as New condition unless otherwise stated.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'