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- Warhammer 40k Terrain
- Space Marines
- Grey Knights
- Sisters of Battle
- Adeptus Custodes
- Astra Militarum
- Adeptus Mechanicus
- Agents of the Imperium
- Imperial Knights
- Necrons
- Craftworlds
- Drukhari
- Tau Empire
- Genestealer Cults
- Tyranids
- Orks
- Chaos Space Marines
- Death Guard Marines
- Thousand Sons
- Chaos Knights
- Chaos Daemons
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- MTG: Commander Masters
- MTG: Lord of the Rings: Tales of Middle-earth
- Unfinity
- MTG: Commander Legends: Battle for Baldur's Gate
- Modern Horizons
- Double Masters
- MTG: Commander Legends
- MTG: Mystery Booster
- MTG: Jumpstart
- MTG: Guilds of Ravnica
- MTG: Ravnica Allegiance
- MTG: War of the Spark
- MTG: Throne of Eldraine
- MTG: Theros Beyond Death
- MTG: Core Set 2021
- MTG: Ikoria - Lair of Behemoths
- MTG: Zendikar Rising
- MTG: Kaldheim
- MTG: Strixhaven
- MTG: Adventures in the Forgotten Realms
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There are 24 productsSort
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KILL TEAM: CHAOS LEGIONARIES£42.50 £38.00Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given...
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KILL TEAM: CORSAIR VOIDSCARRED£35.00 £31.50The Voidscarred are hardened veterans of a life of piracy. These Corsairs have travelled the stars for centuries, and they have seen the worst and the best the galaxy has to offer. Many have develo...
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KILL TEAM: FARSTALKER KINBAND£37.50 £35.00Kroot Farstalkers are experienced explorers and savvy mercenaries, roaming the galaxy in search of exotic prey and plunder. Farstalker Kinbands act as scouts for wandering Kroot Warsphere ships, se...
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KILL TEAM: PATHFINDERS£35.00 £31.50T'au Empire Pathfinder Teams wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or d...
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T'AU EMPIRE DARKSTRIDER£21.00 £19.00As much a maverick as he is a master of covert operations, Sub-commander E’Myamoto is a formidable leader of stealth and sabotage missions. His structural analyser allows him to pinpoint the weak s...
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T'AU EMPIRE ETHEREAL£18.50 £16.75The Ethereals are serene and wise – spiritual leaders of the T’au who embody the wisdom and unity of the Greater Good. In times of war, they take to the field in person, fighting with ritual weapon...
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T'AU EMPIRE STARPULSE CADRE£125.00Dynamic and supremely confident, the T’au have established a powerful empire built around their philosophy of the T’au’va, or Greater Good. Incredibly ambitious, they believe their fusion of ideolo...
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T'AU EMPIRE XV104 RIPTIDE BATTLESUIT£70.00 £63.00The XV104 Riptide Battlesuit is the largest known Battlesuit in the Tau arsenal. Powered by an overchaged Nova Reactor, it has 5 support systems - including the likes of the ferocious anti-personne...
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T'AU EMPIRE: BROADSIDE BATTLESUIT£37.50 £35.00The Tau XV8 Battlesuit chassis is able to be outfitted with a wide variety of weapon loadouts and combat systems, the heaviest of which is the XV-88 Broadside variant. This multi-part plastic kit c...
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T'AU EMPIRE: CADRE FIREBLADE£19.00 £17.00Fireblades are the most grizzled and seasoned Fire Warriors of their cadre, whose skill at the Fire Warrior's art leads them to eschew battlesuit technology. They are excellent field leaders and th...
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T'AU EMPIRE: COMMANDER£37.50 £34.00Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
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T'AU EMPIRE: COMMANDER FARSIGHT£40.00Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy,...
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T'AU EMPIRE: COMMANDER SHADOWSUN£32.50 £30.00O’Shaserra, Commander Shadowsun, is a superlative warrior and a masterful tactician. She leaps around the battlefield in her XV22 battlesuit, using its advanced targeting systems and sophisticated ...
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T'AU EMPIRE: FIRE WARRIORS£32.50 £29.00Fire Warriors are the core infantry of the Tau Empire and the backbone of their rapid expansion into Imperial held space. Highly trained foot soldiers that will fight to the last man for the greate...
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T'AU EMPIRE: GHOSTKEEL BATTLESUIT£55.00 £50.00A huge, deadly and nigh-undetectable weapon of impressive killing capacity, the XV95 Ghostkeel Battlesuit is a formidable display of T'au war technology. Piloted by a single, hand-picked T'au warri...
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T'AU EMPIRE: HAMMERHEAD GUNSHIP£42.50 £38.50The primary armored vehicle of the Tau forces, the Hammerhead is armed with the infamous Rail Gun which has proves it’s worth time and again. Firing extreme velocity projectiles, the Rail Gun is ab...
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T'AU EMPIRE: PATHFINDER TEAM£27.50 £25.00This multi-part plastic kit contains 137 components with which to make 10 T'au Pathfinders, a Pulse Accelerator Drone, a Grav-inhibitor Drone and a Recon Drone. These kits comes supplied unpainted ...
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T'AU EMPIRE: STEALTH BATTLESUITS£22.50 £20.00The Tau XV25 Stealth Suits are relatively new designs, giving the Tau a significant edge over the other races. Capable of stealthily moving forward, ambushing infantry or vehicles and melting away ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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