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CHAOS SPACE MARINES: RED CORSAIRS: LORDS OF THE MAELSTROM
CHAOS SPACE MARINES: RED CORSAIRS: LORDS OF THE MAELSTROM
Vendor: Games Workshop
Product Type : Games Workshop
The Red Corsairs are the undeniable masters of the Maelstrom, and they are rightly feared by all who tread too close to this benighted area of the galaxy. Striking out in raiding parties composed of elite Chaos Space Marines and scores of traitor guardsmen, they pillage what and where they want to scavenge material and grow their infernal empire.
This packed box is ideal for starting a new Red Corsairs-themed Chaos Space Marines collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and it saves money compared to buying the kits separately. This savage force is led by a Red Corsairs Reave-Captain, a merciless warrior who rules with an iron fist. At his side are Red Corsairs Raiders, renegade Space Marines who have broken their vows to follow the Tyrant of Badab. Veteran Legionaries and Chaos Terminators are also counted among Huron Blackheart's followers, their long years of combat experience further bolstering the Red Corsairs. Traitor Guardsmen are adept at holding objectives or throwing themselves at weakened enemies. When taken together, they are a vicious and terrifying force, ideal for representing a Renegade Warband Detachment – the rules for which are found in The Maelstrom: Lair of the Tyrant – Detachments booklet, available separately.
This boxed set builds 36 multipart plastic Chaos Space Marines miniatures:
– 1x Red Corsairs Reave-Captain
– 10x Red Corsairs Raiders
– 5x Red Corsairs Chaos Terminators
– 10x Red Corsairs Legionaries
– 10x Traitor Guardsmen
– 1x Red Corsairs Upgrade Frame
The miniatures in this box are easy to customise. The Red Corsairs Reave-Captain can be equipped with either a power maul or a power sword, and a plasma pistol or a plundered trophy. He has a choice of three heads, two bandoliers, and two backpack toppers.
One of Red Corsairs Raiders can be built as an optional champion, and the kit includes 14 interchangeable heads, 16 interchangeable shoulder pads, and different weapons, including boltguns, bolt pistols, and vicious reaver’s blades.
The Chaos Terminators come with a range of weapon options, including five combi-weapons, three power fists, a heavy flamer, a reaper autocannon, a chainfist, and a pair of lightning claws. The heads, shoulder pads, and trophy racks are also interchangeable across the miniatures.
One of the Legionaries can be built as an optional champion, armed with a plasma pistol, boltgun, or bolt pistol, and a power fist, power axe, power sword, or power maul. The kit also includes interchangeable heads, shoulder pads, backpacks, boltguns and bolt pistols, close combat weapons, and weapon options, including a meltagun, plasma gun, flamer, missile launcher, and heavy bolter.
The sergeant of the Traitor Guardsmen can be armed with a corrupted pistol or boltgun, and a chainsword, close combat weapon, or power sword. The rest of the squad have weapon options, including a meltagun, plasma gun, flamer, Cultist sniper rifle, and Cultist grenade launcher.
The Red Corsairs upgrade frame is designed to work with the Legionaries and Chaos Terminator Squad miniatures. It includes five bare heads, 10 shoulder pads for power armour, five shoulder pads for Terminator armour, and accessories like bandoliers, hanging trophies, and chainswords.
This kit is also supplied with 2x Red Corsairs Transfer Sheets, each containing 248 high-quality waterslide transfers. These include a selection of infantry and vehicle-sized transfers depicting Red Corsairs iconography, skulls, kill tallies, and other cursed sigils.
This kit comprises 602 plastic components, 6x Citadel 40mm Round Bases, 10x Citadel 25mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The Red Corsairs Reave-Captain, Red Corsairs Raiders, and Red Corsairs Upgrade Frame will be available separately at a later date. This boxed set is only available while stocks last.
Refunds
You may choose to cancel the order at any time up until 14 days after you have received the goods. If you chose to cancel after the goods have been dispatched, you will be responsible for all postage costs and are completely responsible for ensuring the items are returned to us in the same condition as they were received.
If the returned goods are not returned in the same condition received, we withhold the right to deduct 50% from the refund cost or refuse the return outright.
To summarize you can nearly always return an unwanted Item within the 14 day period as long as it has not been opened, or used and is still in the original packaging/sealed as received. If you have opened and used it we will not be able to accept the return.
Damaged or Faulty Goods
If you Have received a faulty or damaged item you must inform us within 7 working days of receiving the item. We will then offer a suitable resolution at no cost to yourself. We do reserve the right to refuse complaints or levy appropriate charges for issues raised after this period.
NOTE: Damaged cards inside blind packed products such as booster packs. In the event that a particular card is damaged inside a pack, we will only be able to replace the booster pack as being faulty (the product purchased) and not the individuals cards inside. In the rare case that this happens to you, you may benefit from contacting the manufacturer of the product for a replacement card, however they do not have any duty to fulfil this.
Other Returns
In the unlikely event that your item arrives damaged or we have made a mistake on your order or your item has suffered a manufacturing fault, then please contact us at the_boss@bossminis.co.uk
Most manufacturing faults are quickly resolved through an email to the manufacturer. If you wish to return an item in these circumstances we will cover the postage costs for your return up to standard shipping.
Pre-order Cancellations
You may cancel a pre-order for a full refund until the order has shipped, which is usually one day before official release date (On day of release for TCGs). This applies up to the point the order is dispatched. This does not apply to any price with additional discounts codes or special offers.
We also reserve the right to deduct outbound postage costs from your refund should the returned goods have originally met our free postage threshold.
Should you choose to return an item for any reason other than damage / manufacturing fault and have paid postage, we will not refund the postage costs having shipped the item to you upon fulfillment.
Return address.
Boss Miniatures & Gaming
27-28 King Street
Weymouth
Dorset
DT4 7BQ
Boss Miniatures & Gaming Ltd provides quality products. All products we sell are guaranteed to be genuine and authentic. All products will be in an as New condition unless otherwise stated.
Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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