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- Warhammer 40k Terrain
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There are 17 productsSort
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NECRO: VAN SAAR ARCHEOTEKS & Grav -CUTTERS£26.00 £23.40Reckless and young, Neoteks have yet to feel the full effects of the wasting inflicted on the Van Saar by their use of their STC’s technologies. They favour either untested or dangerous tech, and a...
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NECROMUNDA CAWDOR GANG£26.00 £23.40The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshak...
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NECROMUNDA GOLIATH GANG£26.00 £23.40The gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unleashed. Far larger and stronger than an ordinary human, they flau...
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NECROMUNDA GOLIATH STIMMERS & FORGE-BORN£28.00 £25.00In House Goliath, Stimmers are established gangers. While seeking to achieve the peak of the Goliath's aspirational physical and musculature performance, they have become addicted to growth and com...
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NECROMUNDA ORLOCK GANG£26.00 £23.40House Orlock is known as the House of Iron, due to its roots in the ferrous slag pits located across the blasted surface of Necromunda. Orlock controls not only the mines, but the most vital transm...
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NECROMUNDA: CAWDOR REDEMPTIONISTS£26.00 £23.40The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As lo...
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NECROMUNDA: DELAQUE VEHICLE CARDS£12.00the enigmatic members of House Delaque are infamous for cooking up unfathomable plots and schemes to gain any advantage for the House of Shadow.Demonstrate your superior cunning and scheming with t...
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NECROMUNDA: DELAQUE GANG£26.00 £23.40Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will ...
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NECROMUNDA: DELAQUE GANG TACTICS CARDS£12.50hile other underhive houses proudly proclaim their strengths and dominance to all who will listen, House Delaque silently waits and watches, leaving others to wonder what dark schemes they're plann...
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NECROMUNDA: ENFORCER 'SANCTIONER' PATTERN AUTOMATA£30.00Sanctioners are semi-sentient servo-automata, employed by Palanite Enforcers in times of particular crisis. These hulking cybernetic brutes are controlled by the salvaged cranial remains of particu...
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NECROMUNDA: PALANITE ENFORCER PATROL£30.00Deep in the underhive, kind words and even-handed rules aren't enough to maintain order – only a boot stamping down on the throat of the ungrateful and malcontent will do.To aid them in their task,...
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NECROMUNDA: PALANITE ENFORCER TAURUS VENATOR£35.00 £31.50The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcer...
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NECROMUNDA: UNDERDOG CARD PACK£9.50Outnumbered and outgunned? Never fear, the Underdog Card Pack is here! This 26-card pack contains a host of tactics your gang can perform if the difference in credits between your opponent's gang a...
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NECROMUNDA: VAN SAAR GANG£26.00 £23.40House Van Saar is the technological powerhouse of Necromunda, its artisans and armourers creating the finest weapons and wargear of all the clans. Their staggering power, however, is built around a...
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NECROMUNDA: VAN SAAR GANG WASTES ARACHNI-RIG£30.00 £27.00Ash Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’s rugged surface. Jump jets allow them to boost over obstacles...
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NECROMUNDA: ZONE MORTALIS GANG TACTICS CARDS£12.50Expand your games of Necromunda with a range of new Tactics cards that are based around the terrain of the underhive.With 12 gang-specific cards and 12 that can be used by any gang, you'll be able ...
Showing 1 -17 of 17 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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