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WHITE DWARF 500
WHITE DWARF 500
Regular Price £6.99Vendor: Boss Minis
Product Type : Books
Hurry! Only0units left in stock!Free DeliveryOn orders Over £50Customer SupportGet in touch for fast professional assistanceGift VoucherAvailable to purchase now!his is the landmark 500th issue of White Dwarf, the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in the May issue:
Contact! – Letters, questions, and pictures of painted Dwarfs sent in by you, our readers.
Inside the Studio – We reminisce on 500 issues of White Dwarf.
Always One More – ‘Aye, well, this is how it tends to go, grobi.’ Wise words are spoken in this duardin-heavy story
THE WHITE DWARF BUNKER
Access Granted! – An introduction to this month's action in the White Dwarf bunker.
Challenges – Take part in our Monsters and Machines painting challenge.
The Crusade Campaign – The studio’s campaign in the Bastior Sector comes to an end. Did the Imperials hold out?
Scenarios of the Month – New scenarios for Warhammer 40,000, Warhammer Age of Sigmar, and Warhammer Underworlds.
Basic Training – Bring your boxing gloves and a big stick – we’re tackling the Warhammer 40,000 Fight phase.
Hobby Hangout – Dan whips out his drybrush to explain the all-over drybrush technique.
Satellite Uplink – Introducing the Rusty Nurgling painting event. Plus, our favourite painting challenge entries.
WARHAMMER 40,000
The Nephilim Anomaly: Xenos Activities – Alien races profit from the war between the Imperium and the Necrons.
Tempus Purgatus: Part 2 – A Chronomancer experiences time in a very unusual way.
The Spatial Anomaly – The walls are moving! Imagine fighting a Boarding Action on a rotating battlefield. Includes a brand new mission for Boarding Actions games.
Galactic War Hosts: Tome Keepers – White Dwarf’s very own Chapter gets the War Hosts treatment.
Battle Report: The Invasion of Samarkis – Three battles fought simultaneously by four armies to save a world from destruction.
The Samarkis Conflict – Want to fight this issue’s Battle Report missions? You can! Includes a Kill Team and Boarding Actions mission as well as 3x Warhammer 40,000 Missions for players to use in their own games.
Character Enhancement – Love the digital paintovers in this issue’s Battle Report? This is how they were done.
WARHAMMER AGE OF SIGMAR
The Legend of The White Dwarf – The history of our namesake, plus a whole load of new rules for him! Unleash Grombrindal, the White Dwarf in games of Age of Sigmar, Warhammer Underworlds, Warcry, and Cursed City. There's also a Warhammer Age of Sigmar battleplan and a mini-game using Grombrindal, the White Dwarf.
Designers’ Notes: The White Dwarf – We reveal some design insights on the new model of Grombrindal, the White Dwarf.
Painting Grombrindal – A stage-by-stage ’Eavy Metal Masterclass for the White-Bearded Ancestor himself!
Shards of Divinity – The herald of an ancient aelven deity is born in this short story.
A Tale of Four Warlords – It’s the final instalment of the series. See the warlords’ armies in all their majesty.
WHITE DWARF ISSUE 500 SPECIAL FEATURES
A 500-Dwarf Legacy – We take a look back at the long history of this illustrious magazine.
The Cover Feature – ’Eavy Metal present six astounding dioramas.
Each copy of issue 500 also comes with an A2-sized White Dwarf commemorative poster, plus a cardboard insert with a Grombrindal warscroll card for Warhammer Age of Sigmar, Grombrindal Hero card for Warhammer Quest: Cursed City, Grombrindal Warcry hero card and abilities card, Grombrindal Warhammer Underworlds hero card, a Reference card sheet for the Bunker Warhammer 40,000 mission of the month and Warhammer Age of Sigmar Battleplan of the month, a Bunker Achievement Card, 4x Warhammer Underworlds cards for a new way to play, and a collectible Munchkin card for Munchkin Warhammer 40,000.Refunds
You may choose to cancel the order at any time up until 14 days after you have received the goods. If you chose to cancel after the goods have been dispatched, you will be responsible for all postage costs and are completely responsible for ensuring the items are returned to us in the same condition as they were received.If the returned goods are not returned in the same condition received, we withhold the right to deduct 50% from the refund cost or refuse the return outright.
To summarize you can nearly always return an unwanted Item within the 14 day period as long as it has not been opened, or used and is still in the original packaging/sealed as received. If you have opened and used it we will not be able to accept the return.
Damaged or Faulty Goods
If you Have received a faulty or damaged item you must inform us within 7 working days of receiving the item. We will then offer a suitable resolution at no cost to yourself. We do reserve the right to refuse complaints or levy appropriate charges for issues raised after this period.NOTE: Damaged cards inside blind packed products such as booster packs. In the event that a particular card is damaged inside a pack, we will only be able to replace the booster pack as being faulty (the product purchased) and not the individuals cards inside. In the rare case that this happens to you, you may benefit from contacting the manufacturer of the product for a replacement card, however they do not have any duty to fulfil this.
Other Returns
In the unlikely event that your item arrives damaged or we have made a mistake on your order or your item has suffered a manufacturing fault, then please contact us at the_boss@bossminis.co.uk
Most manufacturing faults are quickly resolved through an email to the manufacturer. If you wish to return an item in these circumstances we will cover the postage costs for your return up to standard shipping.
Pre-order Cancellations
You may cancel a pre-order for a full refund until the order has shipped, which is usually one day before official release date (On day of release for TCGs). This applies up to the point the order is dispatched. This does not apply to any price with additional discounts codes or special offers.We also reserve the right to deduct outbound postage costs from your refund should the returned goods have originally met our free postage threshold.
Should you choose to return an item for any reason other than damage / manufacturing fault and have paid postage, we will not refund the postage costs having shipped the item to you upon fulfillment.
Return address.
Boss Miniatures & Gaming
27-28 King Street
Weymouth
Dorset
DT4 7BQBoss Miniatures & Gaming Ltd provides quality products. All products we sell are guaranteed to be genuine and authentic. All products will be in an as New condition unless otherwise stated.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Boss Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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